The model found a bug in our physics

Michael Sargis · 2026-08-12 · 7 min read · 3 figures

Abstract. A high reward can measure the simulator's mistakes more accurately than the robot's ability. This note states the evaluation protocol, preserves exact denominators, and separates measured outcomes from the limits of the claim.

An excellent score

A robot moves a block through a wall and receives an excellent reward. From the optimizer's perspective, the experiment has worked. The block reached the target. The fact that a real wall would object is a concern we forgot to encode in the environment.

This is the failure I want to see before I spend another week training. The policy has learned a property of the simulator, but the dashboard calls it task performance. A clean learning curve can make that category error look like progress.

The interesting question is not whether the agent was being clever. It is whether the measurement distinguishes useful behavior from behavior that only succeeds because the test environment is incomplete.

Two definitions of success

Suppose the original evaluator checks the block's final distance from the target. A second evaluator also checks whether the trajectory crosses an obstacle or exceeds an allowed contact tolerance. The first metric measures arrival. The second measures arrival through an admissible path.

Record both. If a policy reaches the target in 980 of 1,000 episodes but only 310 trajectories satisfy the physical checks, the success rate is either 98% or 31%, depending on the question. The 67-point gap is the result worth investigating.

The stricter evaluator still needs review. Contact tolerances, object geometry, and sampling frequency can all create their own blind spots. An independent evaluator means a different failure mode, not an infallible judge.

Stress the environment

Here is a worked 1,000-episode benchmark for a fixed policy under four evaluation conditions. Hold the start-state list constant. Change the timestep, collision checks, or simulator implementation without retraining the policy. Score target arrival under each condition.

These example counts show the signature of an environment-dependent result. They do not report a hardware experiment. The comparison is useful because the policy stays fixed while the assumptions underneath it change.

Target arrival under simulator changes
ConditionArrival rateCount / sample
Training simulator98%980 / 1,000
Half the timestep61%610 / 1,000
Stricter contact checks34%340 / 1,000
Second simulator29%290 / 1,000

Worked example. Same policy and 1,000 starting states. Arrival alone does not establish a physically valid trajectory.

What the drop tells you

The fall from 98% to 29% is a 69-percentage-point difference. It is evidence that the original success metric does not transfer across these evaluation conditions. It is not enough to identify a particular collision bug. The second simulator may also differ in friction, actuator limits, or object geometry.

Change one factor at a time before drawing a causal conclusion. First align the obvious parameters. Then inspect paired trajectories from the same initial state. Look for the first timestep where their behavior diverges, rather than comparing only the final frames.

An average reward hides rare spectacular failures. I would keep counts of obstacle crossings, penetration depth, invalid contacts, and valid arrivals. A policy that improves average reward while doubling severe violations has not become safer just because the curve points upward.

Build a less comfortable evaluation

Reserve a small collection of scenes with thin obstacles, awkward angles, and contacts near timestep boundaries. Keep those scenes outside policy training. They should be annoying enough that a human wants to inspect the replay when the score changes.

Randomizing physical parameters during training may reduce reliance on one precise configuration, but it cannot repair an invalid reward definition. The objective still needs to reject trajectories that solve the wrong problem. More variation in a broken test is still a broken test.

For a larger run, use several training seeds and report the variation between trained policies. Replaying one policy a thousand times measures a different source of uncertainty from training ten policies. The experiment needs both if the claim is about the training method.

Before the next training run

I would spend the first hour watching the highest-reward trajectories, not the average ones. Optimizers tend to find the edges of what we permit. Those edges are where the mismatch between the task and the measurement becomes visible.

The right fix may make the score worse. If the wall stops being optional and the success rate falls, the experiment has become more honest. That is a better starting point for the next model.

Experimental design

The expanded study freezes one policy checkpoint and replays 1,000 initial states under controlled simulator changes. Initial object poses, target locations, and requested actions are identical across conditions. A successful episode must reach the target, remain below two millimeters of obstacle penetration, and stay within the actuator limits used by the physical arm. Arrival without validity is counted separately.

The first intervention halves the integration timestep. The second keeps the original timestep but enables continuous collision detection. The third moves the scene into a separately implemented simulator after matching mass, friction, geometry, and controller rate. These are tests of sensitivity, not a contest between simulators.

For every pair of runs, I record the first frame where object pose differs by more than five millimeters. The paired trace matters because final success discards the path. A policy can arrive at the same point after taking a physically impossible shortcut. The trace identifies whether divergence begins at contact, during free motion, or after control saturation.

Ten independently trained policies would be needed to estimate training variation. This study holds training fixed on purpose. It asks whether one reported result survives changes in evaluation physics.

Listing 1. Paired rollout evaluation
def evaluate(policy, states, simulator):
    results = []
    for state in states:
        sim = simulator.reset(state)
        trace = rollout(policy, sim, horizon=240)
        results.append({
            "arrived": distance(trace[-1].block, state.goal) < 0.02,
            "valid": max_penetration(trace) < 0.002,
            "energy_j": actuator_energy(trace),
            "trace_hash": stable_hash(trace),
        })
    return results

Failure onset and rollout horizon

The next figures use worked values from the same 1,000-state protocol. The first shows when paired trajectories first diverge. Under stricter contacts, half of the divergent episodes separate within 18 simulated steps. The second simulator reaches that point at step 11. Early divergence near initial contact supports the collision-model explanation more strongly than a gap that appears only after a long rollout.

The horizon figure reports valid success rather than arrival. Performance falls as predictions feed back into later actions. At 10 steps, 83% of trajectories remain valid and reach the local target. At 120 steps, 37% do. The curve is more useful than one average because a planner choosing a five-step action and a controller executing a two-second rollout face different error regimes.

Neither graph establishes performance on a physical robot. A simulator-to-simulator comparison removes many real effects. Camera latency, calibration error, compliance, and wear do not appear. The correct next claim is that the policy depends on simulator assumptions, followed by a limited hardware test with conservative bounds.

Figure 2. Median step of first trajectory divergence
ConditionSimulation stepCount / sample
Half timestep42n = 390
Strict contacts18n = 660
Second simulator11n = 710
No divergence80horizon cap

Worked benchmark. Lower values mean the paired rollout separates earlier. The horizon cap is 80 steps.

Figure 3. Valid success by rollout horizon
100%50%0%1234
ConditionValid successCount / sample
10 steps83%830 / 1,000
30 steps69%690 / 1,000
60 steps52%520 / 1,000
120 steps37%370 / 1,000

Worked benchmark. Arrival plus contact and actuator validity, using the stricter evaluator.

Diagnostics beyond reward

I keep a contact ledger for each episode. It records bodies, impulse, normal direction, penetration estimate, and solver status. Sorting failures by first invalid contact produces clusters that a scalar reward cannot show. A thin-wall cluster suggests tunneling. Repeated alternating impulses suggest solver instability. High energy before contact points back to the controller.

Video is useful after the grouping, not before it. Inspect five traces from each cluster, including low-reward controls. Humans are good at spotting impossible motion and bad at estimating how often it occurs. The table provides the denominator. The replay supplies the mechanism.

Ablations should target explanations. Clamp velocity, change only the timestep, thicken the wall, and replace the learned policy with a scripted motion. If the scripted controller crosses the wall too, the simulator configuration deserves attention before the learning algorithm.

Reproducibility record

Archive the policy hash, simulator builds, scene files, controller frequency, integration settings, random seeds, and initial-state manifest. Store metrics beside trace hashes so a reviewer can connect every aggregate value to a replay. Floating-point differences across hardware may prevent byte-identical traces, so define numeric tolerances before comparing runs.

The evaluation command should generate arrival, valid success, maximum penetration, actuator energy, and paired divergence from one run. Post-processing must not silently discard unstable episodes. An unstable simulation is an outcome and belongs in the count.

The result I would publish is bounded: this policy achieves high arrival in its training simulator, but valid success falls under smaller timesteps, stronger collision checks, longer horizons, and an independent implementation. That is not a failed paper. It is the accurate description needed to build the next experiment.

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